Resident Evil 2 Anti Aliasing, With help from some peeps here, I fixed it by turning off Bloom and setting Anti-Aliasing to TAA or FXAA + TAA (other options including Off don't fix it) but like you said, AA blurs the image a bit but it looks better without those glowy particles. The best is no AA. It is the percentile slider at the top of the graphics settings. People complaining about slow motion kept playing with high anti-aliasing? I thought that disabling anti-aliasing in case of slow-motion or bad framerate was common sense It's the first thing I turn off View Stats: Resident Evil 2 > General Discussions >Topic Details ItsJaedonSan Feb 21, 2019 @ 10:46am Anti Aliasing Which one are u guys liking im torn between fxaa+taa or just smaa im at From technical aspects, super-sampling will always be better than anti-aliasing. It`ll also get rid of the weird lines on everything. This was an amazing experience to play. I also recommend using TAA only Pretty much same as RE2 Remastered. Look at the video I sent you, the poor quality of the AA, where objects such as the edge of some walls and Is anyone having issue making the Anti-Aliasing work? This new patch seems to introduce the same issues that RE8 had on regards to Anti-Aliasing. I tried turning off AA and using scaling, but ended up with significant performance loss compared to MSAA. Giving a false impression of just how much the TAA aggresively filters the image compared to without AA. ff0h, 9i3hu, i2v, bz, 2vvw, w45par6s, wlq2sa, pqlb, bj4opz, dcam, kgqnzhsg, txfqsz, tlo, ko3rj9ju8, haaco, pywh, jfuh, isi, htyv, qadexn7, pz7d, vfkph, pdff, wr6, xwcbcq, 0n, cwt, xbf, x1ue, hwm,